It has come to my attention that McMMO can be quite overpowered, I've restricted it to 100 Levels in the time being for each ability due to just how overpowered it can be.
I'm thinking about removing it. It does conflict with our Jobs plugin making the Brewing job not function and McMMO also has some item duplication bugs.
So how do you feel about this, do you want me to remove McMMO? If you don't it will be quite crippled due to the low levels and you won't be able to repair enchanted items in-game, you'll have to pay for it on the shop or use the repair card in your card deck.
Please vote in the poll and give your thoughts below.
Possibly removing McMMO
- RamboNol
- Legendary Crafter
- megsterz
- Architect
- Location: Michigan
- Pri
- Site Admin
Post
Re: Possibly removing McMMO
/jobs would not be going, only McMMO - They are two separate plugins.
- Daigle
- Epic Crafter
- CPU: Intel Core2
- RAM: 4 Gig
- Display: An old Sanyo 27" HDTV
Post
Re: Possibly removing McMMO
Please vote to keep! We need new stuff like this to keep the game play fresh!

- RamboNol
- Legendary Crafter
Post
Re: Possibly removing McMMO
Lets you level up skills such as mining, sword play, bow skills, etc. When they level up you can use special abilities with a cooldown that has a bonus effect. It also has some other stuff that boosts enchanting stuff, and a couple other things. In my personal opinion, I find it annoying when it spams the chat and leaves too many things open that can be very overpowered.
INSERT COOL SIGNATURE
- Riven
- Architect
Post
Re: Possibly removing McMMO
but if we removed it we would still be able to level up our jobs right?

- IceDevice
- Supporter
- CPU: AMD FX 8120
- RAM: 8GB of some shit brand
- Motherboard: Some shitty gigabyte board
- GPU: Zotac GTX 970
- Display: 24" Samsung thing
- Cooling: Air
- Location: Canada
Post
Re: Possibly removing McMMO
McMMO is completely different than jobs.
They aren't the same plugin.
They aren't the same plugin.
The only difference between dicking around and science...
is writing it down.
is writing it down.
- Pri
- Site Admin
Post
Re: Possibly removing McMMO
There is quite a few issues with it. If we don't limit the levels to around 100-150 then it becomes very overpowered.
For example being able to one hit someone with fully enchanted diamond armor and kill them instantly. Being able to duplicate items that are in towns, essentially an item dupe cheat. You can cause damage to people who are in towns with PVP off (cause bleeding etc).
Lots of problems, the item duplication feature is the most worrying to me, it could destroy the economy. I'm likely to remove McMMO. But we will keep Jobs.
The amount of jobs you can hold simultaneously will increase and new jobs will be introduced and the actions you can perform on current jobs will also increase.
For example being able to one hit someone with fully enchanted diamond armor and kill them instantly. Being able to duplicate items that are in towns, essentially an item dupe cheat. You can cause damage to people who are in towns with PVP off (cause bleeding etc).
Lots of problems, the item duplication feature is the most worrying to me, it could destroy the economy. I'm likely to remove McMMO. But we will keep Jobs.
The amount of jobs you can hold simultaneously will increase and new jobs will be introduced and the actions you can perform on current jobs will also increase.
Return to “Minecraft General Discussion”
Who is online
Users browsing this forum: No registered users and 10 guests