Psico45's Legendary Crafter Application

Make an application here to receive a higher rank such as Apprentice, Architect, Engineer, Artist, Director or City Planner
IceDevice
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Re: Psico45's Legendary Crafter Application

Wed Jun 19, 2013 6:18 pm

Psi, I've seen bits and pieces of this application. You for SURE deserve LC in my eyes.
Y'know, in-game you could probably take the name colour and sort something out with Pri. Maybe a blue heart?
Just a thought, but I wouldn't pass up the opportunities as a LC to skip the name colour. Only five players at a time can have it.
That's pretty rare.
The only difference between dicking around and science...
is writing it down.
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Psico45
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Re: Psico45's Legendary Crafter Application

Wed Jun 19, 2013 6:23 pm

Thanks Skele, and thanks Ice :)

Pri already thought of a way for that and that is that if a moderator would get the LC title then his heart as a donator will turn gold, or LC color. This is because almost all, if not all, moderators at a point are donators so that would be what highlights them apart.

Crossing my fingers here :)
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Pri
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Re: Psico45's Legendary Crafter Application

Thu Jun 20, 2013 2:13 am

I have taken a look at the build in-server many times and I have done so again now, with psico present.

I have already given him my thoughts but for those of you who are interested, at the moment he won't be getting Legendary Crafter for this because although all the builds separately are of exceptional detail together as a cohesive entity there are problems. Especially with the land around the builds not fitting together and the roads being broken and inconsistent. This does not mean he will never get Legendary Crafter he is going to fix the issues I pointed out and he will resubmit again and I am certain he will earn Legendary Crafter.

So in short he has a few things to fix and then he'll be on his way to the rank.
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Jayman0101
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Re: Psico45's Legendary Crafter Application

Fri Jun 21, 2013 12:12 am

You're really close, Psico, Keep up the great building! :D
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Psico45
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Re: Psico45's Legendary Crafter Application

Fri Jun 21, 2013 2:34 am

Thanks Jay :) and everyone who rooted for me! We'll see what happens
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Zapperzz99
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Re: Psico45's Legendary Crafter Application

Sun Jun 23, 2013 12:10 pm

Good Luck Psi I KNOW you can get it and if you don't this time don't stop trying you are the best builder I have ever "met" and need to get this rank!!!!
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Psico45
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Re: Psico45's Legendary Crafter Application

Sun Jun 23, 2013 1:27 pm

Thanks a lot Zap, this hasn't stopped me from building, as always I'm expanding XP
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Enidlaria
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Re: Psico45's Legendary Crafter Application

Sat Jun 29, 2013 2:19 pm

Just checked the stuff out psi! Wow :shock: !! I too want you to get LC!! This is amazing work and i love the details in the first pic!! (^_^)
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Psico45
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Re: Psico45's Legendary Crafter Application

Sun Jun 30, 2013 2:26 pm

Thanks Enid :) We'll see what Happens! :P
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Psico45
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Re: Psico45's Legendary Crafter Application

Mon Jul 08, 2013 5:15 pm

Update:

~I have fixed the big square which previously was just one big ugly sand stone surface looking thing. Added a hedge maze with a resting spot in the center for those who make it, and book for those who want to read. Many thanks to those who have helped me place a LOT of the grass blocks that go there.

~Added a statue of Atlas (small one, keep in mind) to the square to make it look more appealing.

~Added bush decoration to one side and have future plans for either a small structure or more plants.

~Started building stables, large enough to fit a large town like Amaranthos and people have helped me placing blocks and populating them with horses. Hopefully I'll finish those by the end of this week (Jul 12).

~Finished the semi-automatic farms, this time around I'm trying to max out the wheat and carrot output.

~Added a lot of items to the market, hopefully I'll be able to add a couple more before this month ends. So far the market offers ALL potions and wheat and carrots (to those interested in horses and breeding them).

~I made a lot of progress on a hall that goes from the first floor of the player rooms in town, straight to the market, still missing the roof, arches and flower pots. (Pending perhaps for this week or next).

~The area around the Parthenon has been restructured, added trees around it and a small fountain like area to the furthest part of it near the hills making it look a bit more appealing from what it was. (It was heavily neglected since it was the first project I had ever done on the surface in the server and I moved on to other things.)

I will keep posting improvements that are visible to the main structures that I had submitted for this application. I did not mention the great hall because, IMO, that building is pretty much complete in both structure and detail.

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