[5/13/2013] Survival Towny Changes

Discuss anything you want about Minecraft here including our own servers
User avatar
Ricksterm
Moderator
Moderator
CPU: Intel Core i7 6700K
RAM: 16GB G.Skill Trident Z RGB
Motherboard: ASUS ROG STRIX Z270E GAMING
GPU: MSI GTX 1070 ARMOR OC
Display: 27" Dell U2713HM
Cooling: Custom Watercooled CPU Loop
Posts: 282
Joined: Sun Nov 20, 2011 7:06 am

[5/13/2013] Survival Towny Changes

Mon May 13, 2013 7:56 am

We know what a huge annoyance it is when a town runs out of funds and the town falls into ruin by rolling back to how it was before the town was established. This is the default Towny behavior.

From today the rollback function is disabled, If your town falls into ruin it will just lose you the town chunks you have bought and the town name/residents. You will not lose anything built within the town via rollback. The deadbolt signs will not fall off of your chests or doors either so everything will remain locked as before and you can simply just re-establish the town in the same area. Chests will still be unlocked if the chest owner is offline for 120 days.

The 2 Rickies per day town upkeep still remains so make sure you have money in your town bank! You can still lose the town just not what you or others have built there!
User avatar
Jayman0101
Supporter
Supporter
CPU: Ryzen 7 5800X
RAM: 32GB DDR4
Motherboard: ASUS TUF X570 WiFi Plus
GPU: ROG STRIX 3080
Display: 3440x1440 Dell S3422DWG
Cooling: CM MasterLiquid 240 AIO
Location: 'Murica
Posts: 144
Joined: Sat Apr 07, 2012 9:40 pm

Re: [5/13/2013] Survival Towny Changes

Mon May 13, 2013 10:43 am

Great idea :D
It doesn't really apply to me much but it saves people a lot of trouble haha
Image

Return to “Minecraft General Discussion”

Who is online

Users browsing this forum: No registered users and 7 guests