Archtect
Posted: Sun Oct 30, 2011 2:47 pm
I'm applying for: Architect
Project Name: Oxhül Stronghold
How do we get there?: /warp oxhul
Brief Description: Story: The Oxhül Stronghold is located in the deeps of the world, where once it was a safe haven for strangers durirng dark times, this massive building was long abandoned until someone rediscovered the entrance to its chambers, and built a city from it. Looks: It's basically a giant hub connecting to various rooms, such as a reed farm, war room and the dorms. This is getting continuous expansion by me, as it is not done yet, but still big enough. To reach the main room, the player must place a redstone torch in a specific block in a cave, wich will activate a system to open a hidden piston door, then go down a big straight staircase. The outside terrain is deformed such to hide any traces of habitation. The depressions in the hill face may look odd, but within a mountain chain with floating islands his may seem just another terrain feature.
Screenshots:
http://dl.dropbox.com/u/17163258/1.png
http://dl.dropbox.com/u/17163258/2.png
http://dl.dropbox.com/u/17163258/3.png
http://dl.dropbox.com/u/17163258/4.png
Anything we might miss when we see it in game?: The entrance! Go in the little cave in the hill's face, then place a redstone torch in one of the inset block (keep trying too find the right block, and remember to not attach it to the sides of the block), then goet in the entrance that just opened. Remember to press the button inside the hallway to knock out the torch and close the door!
Project Name: Oxhül Stronghold
How do we get there?: /warp oxhul
Brief Description: Story: The Oxhül Stronghold is located in the deeps of the world, where once it was a safe haven for strangers durirng dark times, this massive building was long abandoned until someone rediscovered the entrance to its chambers, and built a city from it. Looks: It's basically a giant hub connecting to various rooms, such as a reed farm, war room and the dorms. This is getting continuous expansion by me, as it is not done yet, but still big enough. To reach the main room, the player must place a redstone torch in a specific block in a cave, wich will activate a system to open a hidden piston door, then go down a big straight staircase. The outside terrain is deformed such to hide any traces of habitation. The depressions in the hill face may look odd, but within a mountain chain with floating islands his may seem just another terrain feature.
Screenshots:
http://dl.dropbox.com/u/17163258/1.png
http://dl.dropbox.com/u/17163258/2.png
http://dl.dropbox.com/u/17163258/3.png
http://dl.dropbox.com/u/17163258/4.png
Anything we might miss when we see it in game?: The entrance! Go in the little cave in the hill's face, then place a redstone torch in one of the inset block (keep trying too find the right block, and remember to not attach it to the sides of the block), then goet in the entrance that just opened. Remember to press the button inside the hallway to knock out the torch and close the door!