TimoCraft's Engineer Application
Posted: Sun Aug 09, 2015 6:19 pm
Rank I'm applying For: Engineer
In-Game Name: TimoCraft
Project Title: Modular Programmable Image Display
Location: /warp timo In Creative
Description: My project is a large-scale 18px x 18px (each pixel is 3x3) display with an item recognition system. It is completely modular, more pixels can be added to make the display larger, and any amount of more images can be added. It is also possible to create an animated image by having it cycle through many frames on a redstone clock, but that is a pretty bad idea on a server that you don't want crashing. To create an image, select one of the available items shown and drop it in the hole. The array is spam-proofed to avoid disaster. Once an item is selected, the redstone current is carried to each pixels circuit via the gray and pink wool lines. Once there, the green line will determine whether or not that specific pixel is lit up for that image, depending on if there is a comparator or a redstone dust. If the pixel is meant to be on, the green line transfers it to the purple and yellow line, where it powers the pixel.
My signs for visitors:

Blank Image:

Top View:

Item Selector:

Side View:

In-Game Name: TimoCraft
Project Title: Modular Programmable Image Display
Location: /warp timo In Creative
Description: My project is a large-scale 18px x 18px (each pixel is 3x3) display with an item recognition system. It is completely modular, more pixels can be added to make the display larger, and any amount of more images can be added. It is also possible to create an animated image by having it cycle through many frames on a redstone clock, but that is a pretty bad idea on a server that you don't want crashing. To create an image, select one of the available items shown and drop it in the hole. The array is spam-proofed to avoid disaster. Once an item is selected, the redstone current is carried to each pixels circuit via the gray and pink wool lines. Once there, the green line will determine whether or not that specific pixel is lit up for that image, depending on if there is a comparator or a redstone dust. If the pixel is meant to be on, the green line transfers it to the purple and yellow line, where it powers the pixel.
My signs for visitors:

Blank Image:

Top View:

Item Selector:

Side View:
